188 lines
6.4 KiB
C++
188 lines
6.4 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/make_unique.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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std::unique_ptr<FileBackend> DiskArchive::OpenFile(const Path& path, const Mode mode) const {
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LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
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auto file = Common::make_unique<DiskFile>(*this, path, mode);
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if (!file->Open())
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return nullptr;
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return std::move(file);
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}
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bool DiskArchive::DeleteFile(const Path& path) const {
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return FileUtil::Delete(mount_point + path.AsString());
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}
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bool DiskArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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return FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString());
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}
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bool DiskArchive::DeleteDirectory(const Path& path) const {
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return FileUtil::DeleteDir(mount_point + path.AsString());
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}
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ResultCode DiskArchive::CreateFile(const FileSys::Path& path, u32 size) const {
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std::string full_path = mount_point + path.AsString();
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if (FileUtil::Exists(full_path))
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return ResultCode(ErrorDescription::AlreadyExists, ErrorModule::FS, ErrorSummary::NothingHappened, ErrorLevel::Info);
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if (size == 0) {
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FileUtil::CreateEmptyFile(full_path);
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return RESULT_SUCCESS;
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}
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FileUtil::IOFile file(full_path, "wb");
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// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
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// We do this by seeking to the right size, then writing a single null byte.
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if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1)
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return RESULT_SUCCESS;
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return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource, ErrorLevel::Info);
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}
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bool DiskArchive::CreateDirectory(const Path& path) const {
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return FileUtil::CreateDir(mount_point + path.AsString());
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}
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bool DiskArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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return FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString());
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}
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std::unique_ptr<DirectoryBackend> DiskArchive::OpenDirectory(const Path& path) const {
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LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
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auto directory = Common::make_unique<DiskDirectory>(*this, path);
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if (!directory->Open())
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return nullptr;
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return std::move(directory);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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DiskFile::DiskFile(const DiskArchive& archive, const Path& path, const Mode mode) {
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// TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
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// the root directory we set while opening the archive.
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// For example, opening /../../etc/passwd can give the emulated program your users list.
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this->path = archive.mount_point + path.AsString();
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this->mode.hex = mode.hex;
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}
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bool DiskFile::Open() {
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if (!mode.create_flag && !FileUtil::Exists(path)) {
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LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.", path.c_str());
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return false;
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}
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std::string mode_string;
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if (mode.create_flag)
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mode_string = "w+";
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else if (mode.write_flag)
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mode_string = "r+"; // Files opened with Write access can be read from
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else if (mode.read_flag)
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mode_string = "r";
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// Open the file in binary mode, to avoid problems with CR/LF on Windows systems
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mode_string += "b";
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file = Common::make_unique<FileUtil::IOFile>(path, mode_string.c_str());
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return true;
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}
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size_t DiskFile::Read(const u64 offset, const u32 length, u8* buffer) const {
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file->Seek(offset, SEEK_SET);
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return file->ReadBytes(buffer, length);
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}
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size_t DiskFile::Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const {
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file->Seek(offset, SEEK_SET);
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size_t written = file->WriteBytes(buffer, length);
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if (flush)
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file->Flush();
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return written;
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}
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size_t DiskFile::GetSize() const {
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return static_cast<size_t>(file->GetSize());
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}
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bool DiskFile::SetSize(const u64 size) const {
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file->Resize(size);
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file->Flush();
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return true;
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}
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bool DiskFile::Close() const {
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return file->Close();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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DiskDirectory::DiskDirectory(const DiskArchive& archive, const Path& path) {
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// TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
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// the root directory we set while opening the archive.
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// For example, opening /../../usr/bin can give the emulated program your installed programs.
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this->path = archive.mount_point + path.AsString();
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}
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bool DiskDirectory::Open() {
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if (!FileUtil::IsDirectory(path))
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return false;
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FileUtil::ScanDirectoryTree(path, directory);
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children_iterator = directory.children.begin();
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return true;
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}
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u32 DiskDirectory::Read(const u32 count, Entry* entries) {
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u32 entries_read = 0;
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while (entries_read < count && children_iterator != directory.children.cend()) {
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const FileUtil::FSTEntry& file = *children_iterator;
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const std::string& filename = file.virtualName;
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Entry& entry = entries[entries_read];
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LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size, file.isDirectory);
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// TODO(Link Mauve): use a proper conversion to UTF-16.
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for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
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entry.filename[j] = filename[j];
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if (!filename[j])
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break;
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}
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FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);
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entry.is_directory = file.isDirectory;
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entry.is_hidden = (filename[0] == '.');
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entry.is_read_only = 0;
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entry.file_size = file.size;
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// We emulate a SD card where the archive bit has never been cleared, as it would be on
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// most user SD cards.
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// Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
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// file bit.
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entry.is_archive = !file.isDirectory;
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++entries_read;
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++children_iterator;
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}
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return entries_read;
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}
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} // namespace FileSys
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