182 lines
6.5 KiB
C++
182 lines
6.5 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <vector>
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/post_order.h"
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#include "shader_recompiler/frontend/maxwell/program.h"
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#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
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#include "shader_recompiler/frontend/maxwell/translate/translate.h"
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#include "shader_recompiler/ir_opt/passes.h"
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namespace Shader::Maxwell {
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namespace {
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void RemoveUnreachableBlocks(IR::Program& program) {
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// Some blocks might be unreachable if a function call exists unconditionally
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// If this happens the number of blocks and post order blocks will mismatch
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if (program.blocks.size() == program.post_order_blocks.size()) {
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return;
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}
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const auto begin{program.blocks.begin() + 1};
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const auto end{program.blocks.end()};
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const auto pred{[](IR::Block* block) { return block->ImmediatePredecessors().empty(); }};
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program.blocks.erase(std::remove_if(begin, end, pred), end);
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}
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void CollectInterpolationInfo(Environment& env, IR::Program& program) {
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if (program.stage != Stage::Fragment) {
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return;
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}
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const ProgramHeader& sph{env.SPH()};
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for (size_t index = 0; index < program.info.input_generics.size(); ++index) {
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std::optional<PixelImap> imap;
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for (const PixelImap value : sph.ps.GenericInputMap(static_cast<u32>(index))) {
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if (value == PixelImap::Unused) {
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continue;
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}
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if (imap && imap != value) {
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throw NotImplementedException("Per component interpolation");
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}
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imap = value;
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}
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if (!imap) {
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continue;
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}
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program.info.input_generics[index].interpolation = [&] {
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switch (*imap) {
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case PixelImap::Unused:
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case PixelImap::Perspective:
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return Interpolation::Smooth;
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case PixelImap::Constant:
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return Interpolation::Flat;
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case PixelImap::ScreenLinear:
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return Interpolation::NoPerspective;
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}
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throw NotImplementedException("Unknown interpolation {}", *imap);
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}();
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}
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}
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void AddNVNStorageBuffers(IR::Program& program) {
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if (!program.info.uses_global_memory) {
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return;
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}
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const u32 driver_cbuf{0};
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const u32 descriptor_size{0x10};
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const u32 num_buffers{16};
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const u32 base{[&] {
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switch (program.stage) {
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case Stage::VertexA:
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case Stage::VertexB:
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return 0x110u;
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case Stage::TessellationControl:
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return 0x210u;
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case Stage::TessellationEval:
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return 0x310u;
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case Stage::Geometry:
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return 0x410u;
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case Stage::Fragment:
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return 0x510u;
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case Stage::Compute:
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return 0x310u;
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}
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throw InvalidArgument("Invalid stage {}", program.stage);
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}()};
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auto& descs{program.info.storage_buffers_descriptors};
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for (u32 index = 0; index < num_buffers; ++index) {
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const u32 offset{base + index * descriptor_size};
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const auto it{std::ranges::find(descs, offset, &StorageBufferDescriptor::cbuf_offset)};
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if (it != descs.end()) {
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continue;
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}
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// Assume these are written for now
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descs.push_back({
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.cbuf_index = driver_cbuf,
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.cbuf_offset = offset,
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.count = 1,
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.is_written = true,
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});
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}
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}
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} // Anonymous namespace
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IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
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Environment& env, Flow::CFG& cfg) {
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IR::Program program;
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program.blocks = VisitAST(inst_pool, block_pool, env, cfg);
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program.post_order_blocks = PostOrder(program.blocks);
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program.stage = env.ShaderStage();
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program.local_memory_size = env.LocalMemorySize();
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switch (program.stage) {
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case Stage::TessellationControl: {
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const ProgramHeader& sph{env.SPH()};
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program.invocations = sph.common2.threads_per_input_primitive;
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break;
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}
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case Stage::Geometry: {
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const ProgramHeader& sph{env.SPH()};
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program.output_topology = sph.common3.output_topology;
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program.output_vertices = sph.common4.max_output_vertices;
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program.invocations = sph.common2.threads_per_input_primitive;
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break;
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}
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case Stage::Compute:
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program.workgroup_size = env.WorkgroupSize();
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program.shared_memory_size = env.SharedMemorySize();
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break;
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default:
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break;
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}
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RemoveUnreachableBlocks(program);
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// Replace instructions before the SSA rewrite
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Optimization::LowerFp16ToFp32(program);
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Optimization::SsaRewritePass(program);
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Optimization::GlobalMemoryToStorageBufferPass(program);
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Optimization::TexturePass(env, program);
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Optimization::ConstantPropagationPass(program);
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Optimization::DeadCodeEliminationPass(program);
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Optimization::VerificationPass(program);
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Optimization::CollectShaderInfoPass(env, program);
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CollectInterpolationInfo(env, program);
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AddNVNStorageBuffers(program);
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return program;
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}
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IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
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Environment& env2) {
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IR::Program program{};
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Optimization::VertexATransformPass(vertex_a);
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Optimization::VertexBTransformPass(vertex_b);
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program.blocks.swap(vertex_a.blocks);
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for (IR::Block* block : vertex_b.blocks) {
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program.blocks.push_back(block);
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}
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program.stage = Stage::VertexB;
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program.info = vertex_a.info;
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program.local_memory_size = std::max(vertex_a.local_memory_size, vertex_b.local_memory_size);
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for (size_t index = 0; index < 32; index++) {
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program.info.input_generics[index].used |= vertex_b.info.input_generics[index].used;
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program.info.stores_generics[index] |= vertex_b.info.stores_generics[index];
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}
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Optimization::JoinTextureInfo(program.info, vertex_b.info);
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Optimization::JoinStorageInfo(program.info, vertex_b.info);
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Optimization::DualVertexJoinPass(program);
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program.post_order_blocks = PostOrder(program.blocks);
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Optimization::DeadCodeEliminationPass(program);
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Optimization::IdentityRemovalPass(program);
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Optimization::VerificationPass(program);
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Optimization::CollectShaderInfoPass(env2, program);
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return program;
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}
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} // namespace Shader::Maxwell
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