..
gl_buffer_cache.cpp
buffer_cache: Use boost::intrusive::set for caching
2020-05-21 16:44:00 -03:00
gl_buffer_cache.h
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
2020-04-28 02:18:12 -03:00
gl_device.cpp
gl_device: Enable compute shaders for Intel proprietary drivers
2020-05-31 03:21:07 -04:00
gl_device.h
gl_device: Enable compute shaders for Intel proprietary drivers
2020-05-31 03:21:07 -04:00
gl_fence_manager.cpp
buffer_cache: Use boost::intrusive::set for caching
2020-05-21 16:44:00 -03:00
gl_fence_manager.h
Address Feedback.
2020-04-22 11:36:24 -04:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
2020-04-15 22:20:06 -04:00
gl_query_cache.h
gl_rasterizer.cpp
gl_device: Enable compute shaders for Intel proprietary drivers
2020-05-31 03:21:07 -04:00
gl_rasterizer.h
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
gl_resource_manager.cpp
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
gl_resource_manager.h
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
gl_shader_cache.h
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
gl_shader_decompiler.cpp
shader/other: Implement MEMBAR.CTS
2020-05-27 00:19:45 -03:00
gl_shader_decompiler.h
shader_ir: Turn classes into data structures
2020-04-23 18:00:06 -03:00
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_manager.cpp
gl_shader_manager: Unbind GLSL program when binding a host pipeline
2020-05-26 04:20:39 -03:00
gl_shader_manager.h
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_rasterizer: Implement line widths and smooth lines
2020-04-13 01:30:34 -03:00
gl_state_tracker.h
gl_rasterizer: Implement line widths and smooth lines
2020-04-13 01:30:34 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp
gl_texture_cache: Implement small texture view cache for swizzles
2020-05-26 17:50:08 -03:00
gl_texture_cache.h
gl_texture_cache: Implement small texture view cache for swizzles
2020-05-26 17:50:08 -03:00
maxwell_to_gl.h
gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle
2020-05-04 17:51:30 -03:00
renderer_opengl.cpp
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
renderer_opengl.h
renderer_opengl: Add assembly program code paths
2020-05-19 18:00:04 -03:00
utils.cpp
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
utils.h
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00