..
debug_utils
engines
core_timing: Convert core timing into a class
2019-02-15 21:50:25 -05:00
renderer_opengl
core_timing: Convert core timing into a class
2019-02-15 21:50:25 -05:00
renderer_vulkan
vk_device: Abstract device handling into a class
2019-02-12 21:43:02 -03:00
shader
Merge pull request #2108 from FernandoS27/fix-cc
2019-02-12 10:39:03 -05:00
textures
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
2019-02-06 20:19:20 -05:00
CMakeLists.txt
Merge pull request #2113 from ReinUsesLisp/vulkan-base
2019-02-14 10:06:48 -05:00
dma_pusher.cpp
video_core: Assert on invalid GPU to CPU address queries
2019-02-03 04:58:40 -03:00
dma_pusher.h
video_core/dma_pusher: Silence C4828 warnings
2019-01-30 12:36:31 -05:00
gpu.cpp
core_timing: Convert core timing into a class
2019-02-15 21:50:25 -05:00
gpu.h
Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
2019-02-12 21:44:20 -05:00
macro_interpreter.cpp
Fixed uninitialized memory due to missing returns in canary
2018-12-19 12:52:32 +11:00
macro_interpreter.h
memory_manager.cpp
memory_manager: Check for reserved page status
2019-02-03 04:58:24 -03:00
memory_manager.h
morton.cpp
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
2018-12-28 15:36:45 -05:00
morton.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h
gl_rasterizer: Implement a more accurate fermi 2D copy.
2019-02-06 21:54:21 -05:00
renderer_base.cpp
yuzu, video_core: Screenshot functionality
2018-12-18 22:54:41 +01:00
renderer_base.h
yuzu, video_core: Screenshot functionality
2018-12-18 22:54:41 +01:00
surface.cpp
Implement BGRA8 framebuffer format
2019-02-09 23:44:01 +01:00
surface.h
video_core: Remove unused Fill surface type
2019-02-01 02:57:47 -03:00
video_core.cpp
gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
2019-02-06 22:23:40 -03:00
video_core.h
gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
2019-02-06 22:23:40 -03:00