yuzu/src/video_core/renderer_opengl
2018-07-23 21:11:05 -04:00
..
gl_rasterizer_cache.cpp gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
gl_rasterizer.cpp gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 2018-07-21 21:51:06 -04:00
gl_rasterizer.h GPU: Only configure the used framebuffers during clear. 2018-07-03 22:32:59 -05:00
gl_resource_manager.h gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
gl_shader_decompiler.cpp gl_shader_decompiler: Print instruction value in shader comments. 2018-07-23 21:11:05 -04:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_manager.h gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_util.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_shader_util.h Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h Merge pull request #593 from bunnei/fix-swizzle 2018-06-26 22:05:49 -04:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h GPU: Allow using the old NV04 values for the depth test function. 2018-07-05 13:01:31 -05:00
renderer_opengl.cpp vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
renderer_opengl.h vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00