yuzu/src
ReinUsesLisp c961770900 vk_compute_pass: Implement indexed quads
Implement indexed quads (GL_QUADS used with glDrawElements*) with a
compute pass conversion.

The compute shader converts from uint8/uint16/uint32 indices to uint32.
The format is passed through push constants to avoid having different
variants of the same shader.

- Used by Fast RMX
- Used by Xenoblade Chronicles 2 (it still has graphical due to
synchronization issues on Vulkan)
2020-04-16 21:12:32 -03:00
..
audio_core audio_core: Accept Audren REV8 2020-03-23 03:07:14 +01:00
common Merge pull request #3594 from ReinUsesLisp/vk-instance 2020-04-10 20:06:55 -04:00
core externals: Move LibreSSL linking to httplib. 2020-04-16 16:46:33 +02:00
input_common input_common: Use the CMake target instead of the variable. 2020-04-16 16:42:59 +02:00
tests
video_core vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
web_service externals: Move LibreSSL linking to httplib. 2020-04-16 16:46:33 +02:00
yuzu Merge pull request #3611 from FearlessTobi/port-4956 2020-04-11 12:44:36 -04:00
yuzu_cmd yuzu: Drop SDL2 and Qt frontend Vulkan requirements 2020-04-07 16:32:19 -03:00
yuzu_tester yuzu: Drop SDL2 and Qt frontend Vulkan requirements 2020-04-07 16:32:19 -03:00
.clang-format
CMakeLists.txt CMakeLists: Make -Wreorder a compile-time error 2020-04-15 14:14:41 -04:00