yuzu/src/video_core
ReinUsesLisp ca67077ca8 vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
~51% faster on Nvidia compared to previous method.
2021-07-22 21:51:38 -04:00
..
buffer_cache buffer_cache: Invalidate fast buffers on compute 2021-07-22 21:51:35 -04:00
command_classes Merge pull request #6525 from ameerj/nvdec-fixes 2021-07-15 15:17:50 +02:00
engines vulkan: Use VK_EXT_provoking_vertex when available 2021-07-22 21:51:35 -04:00
host_shaders Merge pull request #6459 from lat9nq/ubuntu-fixes 2021-06-30 21:47:57 -04:00
macro
renderer_opengl shader: Properly manage attributes not written from previous stages 2021-07-22 21:51:38 -04:00
renderer_vulkan vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 2021-07-22 21:51:38 -04:00
texture_cache texture_cache: Reduce invalid image/sampler error severity 2021-07-22 21:51:34 -04:00
textures shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
vulkan_common vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 2021-07-22 21:51:38 -04:00
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
cdma_pusher.h
CMakeLists.txt gl_shader_cache: Implement async shaders 2021-07-22 21:51:38 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
dma_pusher.h
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
framebuffer_config.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
gpu.h
memory_manager.cpp shader: Address feedback 2021-07-22 21:51:25 -04:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp shader_environment: Fix local memory size calculations 2021-07-22 21:51:35 -04:00
shader_environment.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
surface.cpp
surface.h
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 2021-07-22 21:51:34 -04:00
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
video_core.cpp
video_core.h