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cd0a7dfdbc
yuzu
/
src
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video_core
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renderer_opengl
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bunnei
cd0a7dfdbc
Merge pull request
#3258
from FernandoS27/shader-amend
...
Shader_IR: add the ability to amend code in the shader ir.
2020-01-04 14:05:17 -05:00
..
gl_buffer_cache.cpp
gl_buffer_cache.h
gl_device.cpp
gl_device: Enable compute shaders for Intel Mesa drivers
2019-12-11 00:00:30 -03:00
gl_device.h
gl_framebuffer_cache.cpp
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_framebuffer_cache.h
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_rasterizer.cpp
gl_rasterizer: Allow rendering without fragment shader
2019-12-26 16:38:49 -03:00
gl_rasterizer.h
gl_rasterizer: Implement RASTERIZE_ENABLE
2019-12-18 19:28:23 -03:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp
gl_shader_cache: Update commentary for shared memory
2019-12-20 22:51:21 -03:00
gl_shader_cache.h
gl_shader_decompiler.cpp
Shader_IR: Address Feedback
2020-01-04 14:40:57 -04:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_gen.cpp
gl_shader_gen.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_rasterizer: Allow rendering without fragment shader
2019-12-26 16:38:49 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp
gl_rasterizer: Implement RASTERIZE_ENABLE
2019-12-18 19:28:23 -03:00
gl_state.h
gl_rasterizer: Implement RASTERIZE_ENABLE
2019-12-18 19:28:23 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp
gl_texture_cache.h
maxwell_to_gl.h
maxwell_to_gl: Implement missing primitive topologies
2019-12-22 22:33:01 -03:00
renderer_opengl.cpp
renderer_opengl: Make ScreenRectVertex's constructor constexpr
2019-11-28 20:36:02 -03:00
renderer_opengl.h
renderer_opengl: Use explicit binding for presentation shaders
2019-11-28 20:25:56 -03:00
utils.cpp
utils.h