.. |
blit_image.cpp
|
vulkan: Rework descriptor allocation algorithm
|
2021-07-22 21:51:29 -04:00 |
blit_image.h
|
vulkan: Rework descriptor allocation algorithm
|
2021-07-22 21:51:29 -04:00 |
fixed_pipeline_state.cpp
|
fixed_pipeline_state: Use regular for loop instead of ranges for perf
|
2021-07-22 21:51:34 -04:00 |
fixed_pipeline_state.h
|
video_core: Abstract transform feedback translation utility
|
2021-07-22 21:51:33 -04:00 |
maxwell_to_vk.cpp
|
shader: Implement tessellation shaders, polygon mode and invocation id
|
2021-07-22 21:51:27 -04:00 |
maxwell_to_vk.h
|
shader: Implement tessellation shaders, polygon mode and invocation id
|
2021-07-22 21:51:27 -04:00 |
pipeline_helper.h
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
renderer_vulkan.cpp
|
vk_swapchain: Handle outdated swapchains
|
2021-07-22 21:51:34 -04:00 |
renderer_vulkan.h
|
video_core: Add GPU vendor name to window title bar
|
2021-06-20 23:04:07 -04:00 |
vk_blit_screen.cpp
|
vk_scheduler: Allow command submission on worker thread
|
2021-07-22 21:51:29 -04:00 |
vk_blit_screen.h
|
gpu: Report renderer errors with exceptions
|
2021-02-13 02:16:19 -03:00 |
vk_buffer_cache.cpp
|
vk_buffer_cache: Handle null texture buffers
|
2021-07-22 21:51:34 -04:00 |
vk_buffer_cache.h
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
vk_command_pool.cpp
|
vk_command_pool: Reduce the command pool size from 4096 to 4
|
2021-02-23 19:08:24 -03:00 |
vk_command_pool.h
|
renderer_vulkan: Rename VKDevice to Device
|
2021-01-03 17:51:48 -03:00 |
vk_compute_pass.cpp
|
vk_compute_pass: Fix -Wshadow warning
|
2021-07-22 21:51:29 -04:00 |
vk_compute_pass.h
|
vulkan: Defer descriptor set work to the Vulkan thread
|
2021-07-22 21:51:29 -04:00 |
vk_compute_pipeline.cpp
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_compute_pipeline.h
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_descriptor_pool.cpp
|
vulkan: Rework descriptor allocation algorithm
|
2021-07-22 21:51:29 -04:00 |
vk_descriptor_pool.h
|
vulkan: Rework descriptor allocation algorithm
|
2021-07-22 21:51:29 -04:00 |
vk_fence_manager.cpp
|
video_core: Reimplement the buffer cache
|
2021-02-13 02:17:22 -03:00 |
vk_fence_manager.h
|
video_core: Reimplement the buffer cache
|
2021-02-13 02:17:22 -03:00 |
vk_graphics_pipeline.cpp
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_graphics_pipeline.h
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_master_semaphore.cpp
|
vk_master_semaphore: Use jthread for debug thread
|
2021-06-21 19:56:07 -03:00 |
vk_master_semaphore.h
|
vk_master_semaphore: Use fetch_add to increase master semaphore tick
|
2021-07-22 21:51:30 -04:00 |
vk_pipeline_cache.cpp
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_pipeline_cache.h
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_query_cache.cpp
|
vk_query_cache: Wait before reading queries
|
2021-07-22 21:51:30 -04:00 |
vk_query_cache.h
|
renderer_vulkan: Rename VKDevice to Device
|
2021-01-03 17:51:48 -03:00 |
vk_rasterizer.cpp
|
vk_pipeline_cache,shader_notify: Add shader notifications
|
2021-07-22 21:51:35 -04:00 |
vk_rasterizer.h
|
vulkan: Rework descriptor allocation algorithm
|
2021-07-22 21:51:29 -04:00 |
vk_render_pass_cache.cpp
|
shader: Fix render targets with null attachments
|
2021-07-22 21:51:29 -04:00 |
vk_render_pass_cache.h
|
vk_pipeline_cache: Add pipeline cache
|
2021-07-22 21:51:24 -04:00 |
vk_resource_pool.cpp
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
vk_resource_pool.h
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
vk_scheduler.cpp
|
vk_scheduler: Use locks instead of SPSC a queue
|
2021-07-22 21:51:30 -04:00 |
vk_scheduler.h
|
video_core,shader: Clang-format fixes
|
2021-07-22 21:51:33 -04:00 |
vk_shader_util.cpp
|
renderer_vulkan: Move device abstraction to vulkan_common
|
2021-01-04 02:22:22 -03:00 |
vk_shader_util.h
|
renderer_vulkan: Rename VKDevice to Device
|
2021-01-03 17:51:48 -03:00 |
vk_staging_buffer_pool.cpp
|
shader: Implement tessellation shaders, polygon mode and invocation id
|
2021-07-22 21:51:27 -04:00 |
vk_staging_buffer_pool.h
|
vk_staging_buffer_pool: Fix softlock when stream buffer overflows
|
2021-02-13 02:18:38 -03:00 |
vk_state_tracker.cpp
|
fixed_pipeline_cache: Use dirty flags to lazily update key
|
2021-02-13 17:44:47 -03:00 |
vk_state_tracker.h
|
fixed_pipeline_cache: Use dirty flags to lazily update key
|
2021-02-13 17:44:47 -03:00 |
vk_stream_buffer.cpp
|
common: Replace common_sizes into user-literals
|
2021-06-24 09:27:40 -07:00 |
vk_stream_buffer.h
|
renderer_vulkan: Rename VKDevice to Device
|
2021-01-03 17:51:48 -03:00 |
vk_swapchain.cpp
|
vk_swapchain: Handle outdated swapchains
|
2021-07-22 21:51:34 -04:00 |
vk_swapchain.h
|
vk_swapchain: Handle outdated swapchains
|
2021-07-22 21:51:34 -04:00 |
vk_texture_cache.cpp
|
shader: Implement SULD and SUST
|
2021-07-22 21:51:26 -04:00 |
vk_texture_cache.h
|
shader: Implement SULD and SUST
|
2021-07-22 21:51:26 -04:00 |
vk_update_descriptor.cpp
|
vk_update_descriptor: Properly initialize payload on the update descriptor queue
|
2021-07-22 21:51:31 -04:00 |
vk_update_descriptor.h
|
vulkan: Defer descriptor set work to the Vulkan thread
|
2021-07-22 21:51:29 -04:00 |