yuzu/src/video_core
Morph d3114c620d renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
..
buffer_cache Update 3D regs 2022-10-07 14:13:45 +01:00
control General: address feedback 2022-10-06 21:00:54 +02:00
engines renderer_(opengl/vulkan): Fix tessellation clockwise parameter 2022-10-13 15:52:56 -04:00
host1x syncpoint_manager: ensure handle is removable before removing 2022-10-10 19:22:26 -04:00
host_shaders
macro Update 3D regs 2022-10-07 14:13:45 +01:00
renderer_opengl renderer_(opengl/vulkan): Fix tessellation clockwise parameter 2022-10-13 15:52:56 -04:00
renderer_vulkan renderer_(opengl/vulkan): Fix tessellation clockwise parameter 2022-10-13 15:52:56 -04:00
texture_cache Update 3D regs 2022-10-07 14:13:45 +01:00
textures Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
vulkan_common vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
cdma_pusher.cpp NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
cdma_pusher.h NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
CMakeLists.txt NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h
dma_pusher.cpp VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
dma_pusher.h VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
fence_manager.h VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
framebuffer_config.h
gpu_thread.cpp VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
gpu_thread.h VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
gpu.cpp General: address feedback 2022-10-06 21:00:54 +02:00
gpu.h Update 3D regs 2022-10-07 14:13:45 +01:00
memory_manager.cpp General: Fix clang format. 2022-10-06 21:00:53 +02:00
memory_manager.h General: address feedback 2022-10-06 21:00:54 +02:00
query_cache.h Update 3D regs 2022-10-07 14:13:45 +01:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
renderer_base.cpp video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
renderer_base.h
shader_cache.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
shader_cache.h VideoCore: implement channels on gpu caches. 2022-10-06 21:00:51 +02:00
shader_environment.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
shader_environment.h Update 3D regs 2022-10-07 14:13:45 +01:00
shader_notify.cpp
shader_notify.h
surface.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
surface.h VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
transform_feedback.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
transform_feedback.h Update 3D regs 2022-10-07 14:13:45 +01:00
video_core.cpp
video_core.h