d65b42a69a
Changing it makes emulation inherently inaccurate. It also had a wrong default value (30, whereas the real system has a refresh rate of 60 Hz) which, even if changed, would continue to be used unless people manually removed it from their config files.
96 lines
4.5 KiB
C++
96 lines
4.5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <GLFW/glfw3.h>
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#include "citra/default_ini.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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#include "core/core.h"
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#include "config.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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glfw_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "glfw-config.ini";
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glfw_config = new INIReader(glfw_config_loc);
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Reload();
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}
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bool Config::LoadINI(INIReader* config, const char* location, const std::string& default_contents, bool retry) {
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if (config->ParseError() < 0) {
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if (retry) {
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LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
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FileUtil::CreateFullPath(location);
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FileUtil::WriteStringToFile(true, default_contents, location);
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*config = INIReader(location); // Reopen file
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return LoadINI(config, location, default_contents, false);
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}
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LOG_ERROR(Config, "Failed.");
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return false;
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}
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LOG_INFO(Config, "Successfully loaded %s", location);
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return true;
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}
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void Config::ReadValues() {
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// Controls
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Settings::values.pad_a_key = glfw_config->GetInteger("Controls", "pad_a", GLFW_KEY_A);
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Settings::values.pad_b_key = glfw_config->GetInteger("Controls", "pad_b", GLFW_KEY_S);
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Settings::values.pad_x_key = glfw_config->GetInteger("Controls", "pad_x", GLFW_KEY_Z);
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Settings::values.pad_y_key = glfw_config->GetInteger("Controls", "pad_y", GLFW_KEY_X);
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Settings::values.pad_l_key = glfw_config->GetInteger("Controls", "pad_l", GLFW_KEY_Q);
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Settings::values.pad_r_key = glfw_config->GetInteger("Controls", "pad_r", GLFW_KEY_W);
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Settings::values.pad_zl_key = glfw_config->GetInteger("Controls", "pad_zl", GLFW_KEY_1);
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Settings::values.pad_zr_key = glfw_config->GetInteger("Controls", "pad_zr", GLFW_KEY_2);
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Settings::values.pad_start_key = glfw_config->GetInteger("Controls", "pad_start", GLFW_KEY_M);
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Settings::values.pad_select_key = glfw_config->GetInteger("Controls", "pad_select", GLFW_KEY_N);
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Settings::values.pad_home_key = glfw_config->GetInteger("Controls", "pad_home", GLFW_KEY_B);
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Settings::values.pad_dup_key = glfw_config->GetInteger("Controls", "pad_dup", GLFW_KEY_T);
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Settings::values.pad_ddown_key = glfw_config->GetInteger("Controls", "pad_ddown", GLFW_KEY_G);
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Settings::values.pad_dleft_key = glfw_config->GetInteger("Controls", "pad_dleft", GLFW_KEY_F);
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Settings::values.pad_dright_key = glfw_config->GetInteger("Controls", "pad_dright", GLFW_KEY_H);
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Settings::values.pad_sup_key = glfw_config->GetInteger("Controls", "pad_sup", GLFW_KEY_UP);
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Settings::values.pad_sdown_key = glfw_config->GetInteger("Controls", "pad_sdown", GLFW_KEY_DOWN);
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Settings::values.pad_sleft_key = glfw_config->GetInteger("Controls", "pad_sleft", GLFW_KEY_LEFT);
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Settings::values.pad_sright_key = glfw_config->GetInteger("Controls", "pad_sright", GLFW_KEY_RIGHT);
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Settings::values.pad_cup_key = glfw_config->GetInteger("Controls", "pad_cup", GLFW_KEY_I);
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Settings::values.pad_cdown_key = glfw_config->GetInteger("Controls", "pad_cdown", GLFW_KEY_K);
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Settings::values.pad_cleft_key = glfw_config->GetInteger("Controls", "pad_cleft", GLFW_KEY_J);
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Settings::values.pad_cright_key = glfw_config->GetInteger("Controls", "pad_cright", GLFW_KEY_L);
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// Core
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Settings::values.frame_skip = glfw_config->GetInteger("Core", "frame_skip", 0);
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// Renderer
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Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false);
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Settings::values.bg_red = (float)glfw_config->GetReal("Renderer", "bg_red", 1.0);
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Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0);
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Settings::values.bg_blue = (float)glfw_config->GetReal("Renderer", "bg_blue", 1.0);
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// Data Storage
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Settings::values.use_virtual_sd = glfw_config->GetBoolean("Data Storage", "use_virtual_sd", true);
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// System Region
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Settings::values.region_value = glfw_config->GetInteger("System Region", "region_value", 1);
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// Miscellaneous
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Settings::values.log_filter = glfw_config->Get("Miscellaneous", "log_filter", "*:Info");
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}
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void Config::Reload() {
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LoadINI(glfw_config, glfw_config_loc.c_str(), DefaultINI::glfw_config_file);
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ReadValues();
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}
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Config::~Config() {
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delete glfw_config;
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}
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