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buffer_cache
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buffer_cache: Increase number of texture buffers
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2023-07-15 23:09:58 +03:00 |
control
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general: fix spelling mistakes
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2023-03-12 11:33:01 -04:00 |
engines
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
host1x
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general: Use ScratchBuffer where possible
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2023-06-30 21:49:59 -04:00 |
host_shaders
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OpenGL: Add Local Memory warmup shader
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2023-06-25 18:43:23 -04:00 |
macro
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video_core/macro: Make use of Common::HashValue
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2023-03-25 23:52:26 -04:00 |
renderer_null
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
renderer_opengl
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general: Silence -Wshadow{,-uncaptured-local} warnings
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2023-07-18 19:31:35 -04:00 |
renderer_vulkan
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vk_descriptor_pool: Disallow descriptor set free
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2023-07-27 18:08:56 +03:00 |
texture_cache
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Merge pull request #10996 from Kelebek1/readblock_optimisation
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2023-07-10 18:54:19 -07:00 |
textures
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video_core: Add BCn decoding support
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2023-06-27 18:00:09 -07:00 |
vulkan_common
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vulkan_device: disable EDS3 blending on all AMD drivers
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2023-08-01 20:46:05 -04:00 |
cache_types.h
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RasterizerMemory: Add filtering for flushing/invalidation operations.
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2023-01-01 16:43:58 -05:00 |
cdma_pusher.cpp
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cdma_pusher.h
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
CMakeLists.txt
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vma: enable options everywhere
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2023-07-31 13:01:21 +02:00 |
compatible_formats.cpp
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renderer_vulkan: Fix some missing view formats
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2023-07-01 16:03:35 +03:00 |
compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
dma_pusher.h
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
fence_manager.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
framebuffer_config.h
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nvnflinger: fix name
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2023-03-01 10:39:49 -05:00 |
fsr.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
fsr.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
gpu_thread.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
gpu_thread.h
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gpu_thread: Use bounded queue
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2023-03-03 18:20:56 -07:00 |
gpu.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
gpu.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
invalidation_accumulator.h
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BufferBase: Don't ignore GPU pages.
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2023-01-05 14:00:10 -05:00 |
memory_manager.cpp
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
memory_manager.h
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
precompiled_headers.h
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pte_kind.h
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query_cache.h
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Fixes and workarounds to make UBSan happier on macOS
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2023-07-15 12:00:28 -07:00 |
rasterizer_accelerated.cpp
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Fixes and workarounds to make UBSan happier on macOS
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2023-07-15 12:00:28 -07:00 |
rasterizer_accelerated.h
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Fixes and workarounds to make UBSan happier on macOS
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2023-07-15 12:00:28 -07:00 |
rasterizer_download_area.h
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Address feedback, add CR notice, etc
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2023-05-07 23:46:12 +02:00 |
rasterizer_interface.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
renderer_base.cpp
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general: Silence -Wshadow{,-uncaptured-local} warnings
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2023-07-18 19:31:35 -04:00 |
renderer_base.h
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android: renderer_vulkan: Fix crash with surface recreation.
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2023-06-03 00:06:07 -07:00 |
shader_cache.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
shader_cache.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
shader_environment.cpp
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Fix code resize to use word size rather than byte size
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2023-05-02 23:52:21 +01:00 |
shader_environment.h
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Fix code resize to use word size rather than byte size
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2023-05-02 23:52:21 +01:00 |
shader_notify.cpp
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shader_notify.h
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smaa_area_tex.h
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video_core: Integrate SMAA
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2022-12-08 17:17:45 -05:00 |
smaa_search_tex.h
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video_core: Integrate SMAA
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2022-12-08 17:17:45 -05:00 |
surface.cpp
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video_core: Add BCn decoding support
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2023-06-27 18:00:09 -07:00 |
surface.h
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video_core: Add BCn decoding support
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2023-06-27 18:00:09 -07:00 |
transform_feedback.cpp
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
transform_feedback.h
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
video_core.cpp
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memory: rename global memory references to application memory
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2023-03-23 20:28:47 -04:00 |
video_core.h
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