yuzu/src/video_core/shader
ReinUsesLisp ddd82ef42b shader/memory_util: Deduplicate code
Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as
well as shader decoder code.

While we are at it, fix a bug in gl_shader_cache where compute shaders
had an start offset of a stage shader.
2020-04-26 01:38:51 -03:00
..
decode decode/memory: Resolve unused variable warning 2020-04-16 22:45:44 -04:00
ast.cpp
ast.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
compiler_settings.cpp
compiler_settings.h
control_flow.cpp shader/memory_util: Deduplicate code 2020-04-26 01:38:51 -03:00
control_flow.h video_core: Rename "const buffer locker" to "registry" 2020-03-09 18:40:06 -03:00
decode.cpp shader/memory_util: Deduplicate code 2020-04-26 01:38:51 -03:00
expr.cpp
expr.h
memory_util.cpp shader/memory_util: Deduplicate code 2020-04-26 01:38:51 -03:00
memory_util.h shader/memory_util: Deduplicate code 2020-04-26 01:38:51 -03:00
node_helper.cpp shader_decode: ATOM/ATOMS: add function to avoid code repetition 2020-03-30 18:47:50 +07:00
node_helper.h Shader_IR: Implement initial code for tracking indexed samplers. 2020-01-24 16:43:30 -04:00
node.h shader/memory: Implement RED.E.ADD 2020-04-06 02:24:47 -03:00
registry.cpp engines/maxwell_3d: Add TFB registers and store them in shader registry 2020-03-09 18:40:53 -03:00
registry.h engines/maxwell_3d: Add TFB registers and store them in shader registry 2020-03-09 18:40:53 -03:00
shader_ir.cpp CMakeLists: Specify -Wextra on linux builds 2020-04-15 21:33:46 -04:00
shader_ir.h shader/memory_util: Deduplicate code 2020-04-26 01:38:51 -03:00
track.cpp Merge pull request #3679 from lioncash/track 2020-04-19 01:22:47 -04:00
transform_feedback.cpp shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00
transform_feedback.h shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00