e4a1ead897
This commit instends on better naming the new purpose of this classes.
66 lines
1.1 KiB
C++
66 lines
1.1 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <memory>
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#include <mutex>
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#include "common/common_types.h"
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namespace Kernel {
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class GlobalScheduler;
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class PhysicalCore;
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} // namespace Kernel
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namespace Core {
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class System;
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}
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namespace Core::Timing {
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class CoreTiming;
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}
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namespace Memory {
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class Memory;
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}
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namespace Core {
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constexpr unsigned NUM_CPU_CORES{4};
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class CoreManager {
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public:
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CoreManager(System& system, std::size_t core_index);
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~CoreManager();
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void RunLoop(bool tight_loop = true);
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void SingleStep();
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void PrepareReschedule();
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bool IsMainCore() const {
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return core_index == 0;
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}
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std::size_t CoreIndex() const {
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return core_index;
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}
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private:
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void Reschedule();
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Kernel::GlobalScheduler& global_scheduler;
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Kernel::PhysicalCore& physical_core;
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Timing::CoreTiming& core_timing;
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std::atomic<bool> reschedule_pending = false;
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std::size_t core_index;
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};
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} // namespace Core
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