04139cb3ed
These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth |
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.. | ||
glasm | ||
glsl | ||
spirv | ||
bindings.h |
04139cb3ed
These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth |
||
---|---|---|
.. | ||
glasm | ||
glsl | ||
spirv | ||
bindings.h |