99ceb03a1c
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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namespace Shader::Backend::SPIRV {
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Id EmitSelectU1(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.U1, cond, true_value, false_value);
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}
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Id EmitSelectU8(EmitContext&, Id, Id, Id) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSelectU16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.U16, cond, true_value, false_value);
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}
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Id EmitSelectU32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.U32[1], cond, true_value, false_value);
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}
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Id EmitSelectU64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.U64, cond, true_value, false_value);
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}
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Id EmitSelectF16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.F16[1], cond, true_value, false_value);
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}
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Id EmitSelectF32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.F32[1], cond, true_value, false_value);
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}
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Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.F64[1], cond, true_value, false_value);
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}
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} // namespace Shader::Backend::SPIRV
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