yuzu/src/video_core
2021-11-21 02:42:24 -08:00
..
buffer_cache VulkanBufferCache: Avoid adding barriers between multiple copies. 2021-11-16 22:11:32 +01:00
command_classes codes: Rename ComposeFrameHeader to ComposeFrame 2021-11-12 23:52:19 -05:00
engines
host_shaders TextureCache: Assure full conversions on depth/stencil write shaders. 2021-11-20 06:17:01 +01:00
macro
renderer_opengl Merge pull request #7368 from FernandoS27/vulkan-conv 2021-11-20 16:51:13 -08:00
renderer_vulkan vk_texture_cache: Mark VkBufferUsageFlags as static constexpr 2021-11-20 21:49:37 -05:00
texture_cache Merge pull request #7368 from FernandoS27/vulkan-conv 2021-11-20 16:51:13 -08:00
textures TextureCache: Fix Automatic Anisotropic. 2021-11-17 03:15:08 +01:00
vulkan_common renderer_vulkan: Implement S8_UINT stencil format 2021-11-18 00:05:51 -05:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings 2021-11-16 22:11:33 +01:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
dma_pusher.cpp
dma_pusher.h
fence_manager.h
framebuffer_config.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp
gpu.h video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
memory_manager.cpp
memory_manager.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
shader_cache.cpp
shader_cache.h
shader_environment.cpp
shader_environment.h
shader_notify.cpp
shader_notify.h
surface.cpp video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
surface.h video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp Fix screenshot dimensions when at 1x scale 2021-11-20 17:50:24 -05:00
video_core.h Fix screenshot dimensions when at 1x scale 2021-11-20 17:50:24 -05:00