yuzu/src/video_core/renderer_opengl
ReinUsesLisp e3d7334be9
gl_state: Skip null texture binds
glBindTextureUnit doesn't support null textures. Skip binding these.
2019-11-22 21:28:50 -03:00
..
gl_buffer_cache.cpp gl_rasterizer: Upload constant buffers with glNamedBufferSubData 2019-11-02 05:05:34 -03:00
gl_buffer_cache.h gl_rasterizer: Upload constant buffers with glNamedBufferSubData 2019-11-02 05:05:34 -03:00
gl_device.cpp gl_rasterizer: Disable compute shaders on Intel 2019-11-22 21:28:50 -03:00
gl_device.h gl_rasterizer: Disable compute shaders on Intel 2019-11-22 21:28:50 -03:00
gl_framebuffer_cache.cpp gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_framebuffer_cache.h gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_rasterizer.cpp gl_rasterizer: Disable compute shaders on Intel 2019-11-22 21:28:50 -03:00
gl_rasterizer.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp gl_shader_cache: Hack shared memory size 2019-11-22 21:28:49 -03:00
gl_shader_cache.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Normalize image bindings 2019-11-22 21:28:49 -03:00
gl_shader_decompiler.h video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
gl_shader_disk_cache.cpp gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
gl_shader_disk_cache.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
gl_shader_gen.cpp gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
gl_shader_gen.h gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
gl_shader_manager.cpp gl_shader_manager: Remove unused variable in SetFromRegs 2019-11-07 01:52:18 -03:00
gl_shader_manager.h gl_rasterizer: Emulate viewport flipping with ARB_clip_control 2019-11-07 01:52:18 -03:00
gl_shader_util.cpp gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
gl_shader_util.h
gl_state.cpp gl_state: Skip null texture binds 2019-11-22 21:28:50 -03:00
gl_state.h gl_shader_decompiler: Normalize image bindings 2019-11-22 21:28:49 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp texture_cache: Drop abstracted ComponentType 2019-11-14 18:21:42 -03:00
gl_texture_cache.h gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
maxwell_to_gl.h maxwell_to_gl: Fix mipmap filtering 2019-09-17 03:32:24 -03:00
renderer_opengl.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
renderer_opengl.h renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
utils.cpp gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
utils.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00