.. |
debug_utils
|
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
|
2015-08-23 15:26:17 -05:00 |
renderer_opengl
|
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
|
2015-08-27 19:07:53 -04:00 |
shader
|
Shader JIT: Fix float to integer rounding in MOVA
|
2015-08-27 15:26:41 +02:00 |
clipper.cpp
|
Shader: Move shader code to its own subdirectory, "shader".
|
2015-08-15 17:33:42 -04:00 |
clipper.h
|
GPU: Refactor "VertexShader" namespace to "Shader".
|
2015-08-15 17:33:41 -04:00 |
CMakeLists.txt
|
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
|
2015-08-15 18:03:27 -04:00 |
command_processor.cpp
|
Integrate the MicroProfile profiling library
|
2015-08-24 22:16:28 -03:00 |
command_processor.h
|
Core: Cleanup hw includes.
|
2015-06-28 00:46:39 +01:00 |
gpu_debugger.h
|
core/video_core: Use in-place construction where possible
|
2015-02-17 17:57:23 -05:00 |
hwrasterizer_base.h
|
GPU: Refactor "VertexShader" namespace to "Shader".
|
2015-08-15 17:33:41 -04:00 |
pica.cpp
|
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
|
2015-08-15 18:01:07 -04:00 |
pica.h
|
Merge pull request #1034 from yuriks/rg8-textures
|
2015-08-16 22:17:12 -04:00 |
primitive_assembly.cpp
|
Shader: Move shader code to its own subdirectory, "shader".
|
2015-08-15 17:33:42 -04:00 |
primitive_assembly.h
|
Shader: Move shader code to its own subdirectory, "shader".
|
2015-08-15 17:33:42 -04:00 |
rasterizer.cpp
|
Integrate the MicroProfile profiling library
|
2015-08-24 22:16:28 -03:00 |
rasterizer.h
|
GPU: Refactor "VertexShader" namespace to "Shader".
|
2015-08-15 17:33:41 -04:00 |
renderer_base.h
|
Core: Cleanup hw includes.
|
2015-06-28 00:46:39 +01:00 |
utils.cpp
|
|
|
utils.h
|
video_core/utils: Remove unused variables in GetMortonOffset
|
2015-05-23 00:38:37 -04:00 |
video_core.cpp
|
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
|
2015-08-15 18:01:07 -04:00 |
video_core.h
|
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
|
2015-08-15 18:01:07 -04:00 |