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gl_buffer_cache.cpp
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gl_rasterizer: Upload constant buffers with glNamedBufferSubData
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2019-11-02 05:05:34 -03:00 |
gl_buffer_cache.h
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gl_rasterizer: Upload constant buffers with glNamedBufferSubData
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2019-11-02 05:05:34 -03:00 |
gl_device.cpp
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gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
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2019-11-07 20:08:42 -03:00 |
gl_device.h
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gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
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2019-11-07 20:08:42 -03:00 |
gl_framebuffer_cache.cpp
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gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
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2019-09-17 02:50:42 -03:00 |
gl_framebuffer_cache.h
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gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
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2019-09-17 02:50:42 -03:00 |
gl_rasterizer.cpp
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video_core: Silence implicit conversion warnings
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2019-11-08 22:48:50 +00:00 |
gl_rasterizer.h
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rasterizer_accelerated: Add intermediary for GPU rasterizers
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2019-10-27 03:40:08 -03:00 |
gl_resource_manager.cpp
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gl_resource_manager.h
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gl_sampler_cache.cpp
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gl_sampler_cache.h
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gl_shader_cache.cpp
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Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
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2019-11-14 10:27:27 -04:00 |
gl_shader_cache.h
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gl_shader_cache: Implement locker variants invalidation
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2019-10-25 09:01:32 -04:00 |
gl_shader_decompiler.cpp
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Shader_IR: Implement FLO instruction.
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2019-11-14 11:15:27 -04:00 |
gl_shader_decompiler.h
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shader/node: Unpack bindless texture encoding
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2019-10-29 20:53:48 -03:00 |
gl_shader_disk_cache.cpp
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gl_shader_disk_cache: Store and load fast BRX
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2019-10-25 09:01:31 -04:00 |
gl_shader_disk_cache.h
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gl_shader_disk_cache: Store and load fast BRX
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2019-10-25 09:01:31 -04:00 |
gl_shader_gen.cpp
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gl_shader_decompiler: Move entries to a separate function
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2019-10-25 09:01:31 -04:00 |
gl_shader_gen.h
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gl_shader_decompiler: Move entries to a separate function
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2019-10-25 09:01:31 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager.h
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gl_shader_util.cpp
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gl_shader_util.h
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gl_state.cpp
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gl_state: Use std::array::fill instead of std::fill
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2019-10-30 01:30:31 +00:00 |
gl_state.h
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gl_state: Move dirty checks to individual apply calls instead of Apply
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2019-10-29 21:27:25 -03:00 |
gl_stream_buffer.cpp
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gl_stream_buffer.h
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gl_texture_cache.cpp
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Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
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2019-10-27 16:44:09 -04:00 |
gl_texture_cache.h
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maxwell_to_gl.h
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maxwell_to_gl: Fix mipmap filtering
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2019-09-17 03:32:24 -03:00 |
renderer_opengl.cpp
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video_core: Silence implicit conversion warnings
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2019-11-08 22:48:50 +00:00 |
renderer_opengl.h
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utils.cpp
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utils.h
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