Commit Graph

25580 Commits

Author SHA1 Message Date
liamwhite
32b2436f80
general: make -fwrapv generic to all architectures (#11379) 2023-09-02 20:41:21 +02:00
Liam
bdd09d6844 polyfill_thread: ensure mutex was locked before signaling stop 2023-09-02 11:51:40 -04:00
Fernando S
89a2d48cf8
Merge pull request #11430 from liamwhite/validation-error-whats-that
shader_recompiler: fix emulation of 3D textureGrad
2023-09-02 12:10:51 +02:00
Liam
9245b426e3 shader_recompiler: fix emulation of 3D textureGrad 2023-09-01 22:41:01 -04:00
The yuzu Community
f8ba043a47 Update translations (2023-09-01) 2023-09-01 02:07:39 +00:00
Charles Lombardo
5ce41fa213
Merge pull request #11420 from t895/long-install-fix
android: Fix game content installer
2023-08-30 23:44:35 -04:00
Charles Lombardo
50d4e0f4f7 android: Fix game content installer
Before this would run on the main thread and freeze the device. Additionally this fixes the result dialog not appearing if a config change happens during the installation by getting the activity's fragment manager when needed.
2023-08-30 19:05:33 -04:00
Charles Lombardo
d833fc383d android: Combine LongMessageDialogFragment with MessageDialogFragment 2023-08-30 18:02:16 -04:00
Charles Lombardo
c5357b17e6
Merge pull request #11416 from t895/shortcuts
android: Support dynamic app shortcuts
2023-08-30 17:43:10 -04:00
Charles Lombardo
b48dbb18f2 android: Support dynamic app shortcuts 2023-08-30 16:26:10 -04:00
Charles Lombardo
a2f0caefd4
Merge pull request #11405 from t895/emulation-loading
android: Emulation loading UI and fixes
2023-08-30 16:24:46 -04:00
Charles Lombardo
5445e974e0 android: Separate emulation states from emulation mutex
Emulation states are repeatedly checked by input and performance stats. During startup and shutdown, this could lead to a long halt on the UI thread because the call to IsRunning will be waiting on the emulation mutex to be unlocked. Using atomics should replace the existing functionality without causing problems.
2023-08-30 15:19:23 -04:00
Charles Lombardo
b0a96d5216 android: Game loading/shutting down indicators 2023-08-30 15:19:23 -04:00
liamwhite
1d07bb4ca6
Merge pull request #11419 from FearlessTobi/hwopus-2
hwopus: Implement GetWorkBufferSizeExEx
2023-08-30 14:16:39 -04:00
FearlessTobi
a7a5835ffb hwopus: Implement GetWorkBufferSizeExEx
Allows Sea of Stars to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/11415.
2023-08-30 18:29:43 +02:00
Charles Lombardo
270f430f70 android: Create custom game icon loader 2023-08-30 10:19:05 -04:00
Charles Lombardo
44bce11853
Merge pull request #11380 from t895/settings-integration
android: Settings rework
2023-08-29 22:20:59 -04:00
Charles Lombardo
4701eea646 android: Don't reload settings when stopping settings activity 2023-08-29 21:44:18 -04:00
Charles Lombardo
2f03fac9a0
Merge pull request #11413 from t895/intents
android: Support intents to emulation activity
2023-08-29 20:01:52 -04:00
Charles Lombardo
21ad5f5cc5 android: Add optional androidDefault property to settings
Certain settings have specific defaults for Android only. This lets us reflect them in the Kotlin side with very little code.
2023-08-29 19:42:42 -04:00
Charles Lombardo
45280a0342 android: Proper state restoration on settings dialogs
All dialog code (except for the Date/Time ones) has been extracted out into a generic settings dialog fragment that handles everything through a viewmodel. State for each dialog will now be retained and dialogs will stay shown through configuration changes.

I won't be changing the current state of the date and time dialog fragments until Google decides to make their classes non-final or if/when we migrate to Jetpack Compose.
2023-08-29 19:42:42 -04:00
Charles Lombardo
fd5c7b21dd android: Add search for settings 2023-08-29 19:42:42 -04:00
Charles Lombardo
d786d19880 android: Implement paired settings
Enables and disables editing on settings that rely on other boolean settings.
2023-08-29 19:42:41 -04:00
Charles Lombardo
369d06292f android: Prevent infinite switch toggle loop
If something like a lifecycle event happens when this switch is toggled (Ex. whenever the black backgrounds switch is toggled), this could move the switch from the default position and trigger the checked changed listener and restart the loop. Here I just removed the listener at the start so we recycle the view properly still, set the checked state and then add the new listener.
2023-08-29 19:42:41 -04:00
Charles Lombardo
95a939a49f android: Migrate settings to navigation component
Consolidates all of the settings components to the fragment and activity with no interfaces and only the settings fragment presenter. This also includes new material animations and new viewmodel usage to prevent the fragment and activity directly interacting with one another.
2023-08-29 19:42:41 -04:00
Charles Lombardo
f5e6b12c74 android: Trim settings enums and items
Take advantage of the new settings interface to reduce the amount of code we need for each setting item. Additionally make all settings items non-null to improve brevity.
2023-08-29 19:40:18 -04:00
Charles Lombardo
6c8f2b355a android: Expose interface for getting settings from native code
Completely removes code related to parsing the settings file on the java side. Now all settings are accessed via NativeConfig.kt and config.cpp has been modified to be closer to the core counterpart. Since the core currently uses QSettings, we can't remove reliance from Wini yet. This also includes simplifications to each settings interface to get closer to native code and prepare for per-game settings.
2023-08-29 19:40:17 -04:00
liamwhite
3d5ecc1f08
Merge pull request #11406 from german77/sdl2-28-2
externals: Update SDL to 2.28.2
2023-08-29 09:27:54 -04:00
liamwhite
52c71e7eb6
Merge pull request #11408 from Kelebek1/fix_audio_node_id
[Audio] Fix node id index in DropVoices
2023-08-29 09:27:40 -04:00
liamwhite
1f04a3dd55
Merge pull request #11409 from liamwhite/splatoon-nsd-v2
sfdnsres: ensure lp1 is not resolved
2023-08-29 09:27:32 -04:00
liamwhite
d360abadba
Merge pull request #11112 from danilaml/nvdec-deinterlace
Use initial_frame to check interlaced flag
2023-08-29 09:27:22 -04:00
Charles Lombardo
2dbe067d74 android: Support intents to emulation activity 2023-08-29 02:57:20 -04:00
Charles Lombardo
2f18fa5cd1
Merge pull request #11392 from t895/layout-troubles
android: Emulation activity fixes
2023-08-29 02:11:13 -04:00
Liam
5a09ba7255 vfs: ensure key area keys are validated 2023-08-28 22:22:00 -04:00
Liam
9df3794a83 qt: ensure packed update nca is applied to the correct base 2023-08-28 21:14:35 -04:00
Liam
f260c74beb qt: fix romfs dumping for multiprogram applications 2023-08-28 21:03:21 -04:00
liamwhite
1615a86375
Merge pull request #11390 from FearlessTobi/hwopus-multi
hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStream
2023-08-28 19:14:44 -04:00
liamwhite
199de26995
Merge pull request #11399 from liamwhite/cubeb-latency
audio: allow more latency in cubeb initialization
2023-08-28 19:14:33 -04:00
Liam
6c68b07a67 sfdnsres: ensure lp1 is not resolved 2023-08-28 11:55:53 -04:00
Kelebek1
1d201c71dc Fix node id index in DropVoices 2023-08-28 10:35:30 +01:00
german77
4077ff6851 externals: Update SDL to 2.28.2 2023-08-27 21:08:28 -06:00
Liam
667ec28697 Address review comments 2023-08-27 19:45:25 -04:00
Danila Malyutin
164f880f23 Use initial_frame to check interlaced flag
If final frame was transferred from GPU, it won't carry the props.

Fixes #11089
2023-08-28 00:48:53 +04:00
Fernando Sahmkow
52544933d2 Maxwell3D: Improve Index buffer size estimation. 2023-08-27 22:14:37 +02:00
Liam
954144e22b audio: allow more latency in cubeb initialization 2023-08-27 12:46:01 -04:00
FearlessTobi
c2f827b85e hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStream
Allows MLB The Show 22 to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/7911.
2023-08-27 18:03:10 +02:00
Charles Lombardo
037f82025c android: Don't set a default emulation orientation
Could cause unnecessary configuration change when setting an orientation other than "Landscape"
2023-08-27 00:19:03 -04:00
Charles Lombardo
338d6f29b1 android: Properly adjust emulation surface aspect ratio
Previously the emulation surface wouldn't respond properly to orientation changes. This would result in the screen appearing stretched when starting in one orientation and switching to another.

The code for calculating the bounds of the view have been changed to match the expected behavior now. Before the view would just match parent in height and width. Now instead of using setLeftTopRightBottom (which is intended to be used for animations) we pass newly calculated bounds for the view into super. Now the view bounds match the emulation output.

This also means that we don't need the overload for the SettingsActivity to launch it using an ActivityResultLauncher. We can just update the view in onResume.
2023-08-27 00:16:53 -04:00
Fernando S
ada4697300
Merge pull request #11389 from FernandoS27/discard-fix
Buffer Cache: fix discard writes.
2023-08-27 04:26:59 +02:00
Fernando Sahmkow
115792158d VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00